Ah, now i think i start to understand... Thanks kruemelyeti ! Nope, actually I don`t use sound when I race tracks.. the music added to a track take way to long for me to download, so i stop the downloading, and race in silence..... even the engine sounds i stopped using long ago.....
It was to unnatural for me, being use to the sound in GranTurismo....
So, if I understand it right now, the music AND sound folder works only for adding music and other sounds to track I build, when the sound folder is the only works for adding music to replays? If I want to add other sound to my replay, like comments a.s.o, it must also be put there? Can have two or more sound tracks in the replay editor, right?
Another thing coming up now when i writing this is a little odd...hm cannot figure it out how it did happen.... But I had 2 instances of canyon open same time. In the first an ordinary replay in the replay editor where i was able to start using the music. Since the music track was way longer then the replay it self, the music just continue to play when the race was at finish line, then when music track was at the end, it all started over again. Then i happen to click the two green dots there (music and looping) and went on to write here.. When I returned, the race went in loops when the music just continued without actually reach the end of the music track. So far so good. Then when i tried to do the same in my other instances of canyon, it does not works that way.... Makes my wonder, that green dots says "looping", is that for the race to loop as long as the song is playing, or for the music to loop as long as the race continue.. (If the race is longer then the sound track) ?
Hm, got to work it out all this stuff.....