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Bordoc
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i did manage to snag one of the UV textures and make a custom tree but i need to make sure the tree looks legit from all angles. i do know a way i could fix that though.
my current tree is 5 coppers but hopefully i can get it down to about 3 which w...
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JR1988
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September 11 2018 - 21:30 CEST
Valley Rounds (24 Players)
:gold: riolu
:silver: Voyager006
:bronze: Lars
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JR1988
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September 08 2018 - 11:30 CEST
Speed Rounds (15 Players)
:gold: Minato
:silver: Voyager006
:bronze: eyebo
Speed Rounds (10 Players)
:gold: Voyager006
:silver: Pitersoon
:bronze: Paulmall
September 08 2018 - 21:30 CEST
Speed Rounds (28 P...
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pjw
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Thanks eyebo--yeah, I'll go ahead and do that now. I just thought someone on the site/html/code side might be interested. :)
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Arkive
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This most likely happens due to a difference between the tree itself and how its leaves work. The tree has geometry, and each physical piece of it has a texture. This geometric portion of the tree is what the mesh modeler takes. However, the tree als...
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eyebo
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Probably something to do with the way MX interprets the $s at the start of the track name.
You can of course edit the name when you upload it (or afterwards) so that it displays properly.
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Bordoc
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Recently tried making a custom tree in Canyon and did actually succeed in copying and pasting a piece of the large tree decoration piece. however, it did not copy any of the leaves and the leaf texture vanished as soon as i opened the tree block in t...
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pjw
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You'll notice that the title of my latest track, "Straight Line · Twisted Trial (mtc)" has an extra "?" at the beginning when displayed on TMX. I assume it's probably some issue with the dot (·) in the middle of the title, since that's the only thing...
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