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Read Post 10:04 AM on 13-Sep-2018
 Solux
You can't do custom checkpoints, finishes or starts with the MeshModeller and Nadeo disabled any easy way to use water due to bugs.
 
Read Post 9:30 PM on 12-Sep-2018
 Bordoc
also, is there any way to get a hold of either water or checkpoints?
 
Read Post 8:20 PM on 12-Sep-2018
 mime
149747
 
Read Post 5:02 PM on 12-Sep-2018
 Bordoc
i did manage to snag one of the UV textures and make a custom tree but i need to make sure the tree looks legit from all angles. i do know a way i could fix that though. my current tree is 5 coppers but hopefully i can get it down to about 3 which w...
 
Read Post 7:26 AM on 12-Sep-2018
 JR1988
September 11 2018 - 21:30 CEST Valley Rounds (24 Players) :gold: riolu :silver: Voyager006 :bronze: Lars
 
Read Post 7:25 AM on 12-Sep-2018
 JR1988
September 08 2018 - 11:30 CEST Speed Rounds (15 Players) :gold: Minato :silver: Voyager006 :bronze: eyebo Speed Rounds (10 Players) :gold: Voyager006 :silver: Pitersoon :bronze: Paulmall September 08 2018 - 21:30 CEST Speed Rounds (28 P...
 
Read Post 2:50 AM on 12-Sep-2018
  pjw
Thanks eyebo--yeah, I'll go ahead and do that now. I just thought someone on the site/html/code side might be interested. :)
 
Read Post 5:30 PM on 11-Sep-2018
 Arkive
This most likely happens due to a difference between the tree itself and how its leaves work. The tree has geometry, and each physical piece of it has a texture. This geometric portion of the tree is what the mesh modeler takes. However, the tree als...
 
Read Post 8:04 AM on 11-Sep-2018
  eyebo
Probably something to do with the way MX interprets the $s at the start of the track name. You can of course edit the name when you upload it (or afterwards) so that it displays properly.
 
Read Post 7:15 PM on 10-Sep-2018
 Bordoc
Recently tried making a custom tree in Canyon and did actually succeed in copying and pasting a piece of the large tree decoration piece. however, it did not copy any of the leaves and the leaf texture vanished as soon as i opened the tree block in t...
 
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