So I built this one in two weeks for what I normally need two months. The reason for this this rush is the
DBS-contest. Thanks to eyebo for hosting such a great contest, you're awesome!
(... I think this was enough brownnosing.)
Although I needed to hurry to submit this one in time, I think I haven't forgotten anything or haven't found the time for certain things. The map is completely finished in my eyes and there's nothing left I would need or want to do, if I had more time. Only the screenshot is a simple screenshot, where I just added the trackname, because I had some technical issues, when I wanted to edit it further, but I think it still looks good this way.
The theme of the building contest is
Diversity. Since I think that every good map should be diverse I just built the way I always did. While the first half of the track is speedtech, it rather becomes a fullspeed-track in its second half, I hope you like the mix.
Instead of only focusing on the diversity of the map itself I also tried to experiment with things I haven't seen so far in Canyon (the first two jumps and the wallride-transition) to create a diversity in relation to other tracks as well. Hopefully it turned out well, you'll tell me otherwise I guess. Time was too short, so there was no beta phase.
There were many more things I wanted to write about, but apparently I forgot them all. Maybe I'm just too exhausted because of the marathon I did this weekend to finish the map.
So I hope you have fun driving the track in case you aren't completely taken in by Valley at the moment. If you like it, you may also want to try my latest duo with Jake:
Thanks for awarding!
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