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75 Builders Project - Collecting Parts: Round 2
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whoa, that's going to lag insanely on my PC I guess :d

But a nice job by eyebo (y)
gado is a
Location: DE
 
the Most OP map ever!

how many PC's will suffer to this monster? XD
Moped Racer
Location: BE
 
Actually, I never built a map with more than 15k and just wonder how this will turn out. on my lovely small PC here. Should probably invest in N2 cooling :$
Last edited by tcq,
Moped Racer
 
Helium is the thing, tcq, Helium :d
gado is a
Location: DE
 
I think my poor little laptop will be limited to watching the video :p
Moped Racer
Location: US
 
Looking in after a while here again.. seeing my name on this list and and the :build: symbol... but since that list doesn't seem to be up to date (according to the last posts I've seen) I'm not sure...

Did I really sent you my part? I can't honestly remember having that done... although I'm 100% sure I've finished it. (?)

PS: keep up the good work :award:
G-kart Racer
Location: DE
 
No you never did mazer, so please do (not that it's made a difference in my progress :s).
My current plan is to sit down with it over winter break when I don't have to worry about schoolwork as much. Hopefully I can make some good progress then.

Also, eyebo has been editing District 25, the already finished and released Canyon track, not "District" (Probably will be called County) 75, which he has "officially" quit about 5 times now. D75, this project, is currently sitting at about 42k Coppers with ~36 (so half) of the parts. I'm predicting that the final track, before any efforts to reduce coppers (and maybe, afterward as well), will be about ~100k. Unfortunately, there are going to be people who can't play that :(
Last edited by Cxom,
Moped Racer
Location: US
 
Cxom is correct. I'm working on a "reloaded" version of District 25 (the canyon track) inside the TMPLUS titlepack. Changing signage and lighting and replacing many "heavy" blocks with lighter weight objects that can do the same or better job using less coppers. I also removed all pillars in the track, which reduced coppers significantly, and the new track will be changed to day mood, which is easier on some people's graphics cards. I'm also probably removing some reuse parts that confused many drivers. I have no ETA on the project. It's just something I'm working on here and there, as it gives me a good excuse to get more comfortable using objects in the editor, and get more comfortable with the awesome selection inside the TMPLUS titlepack.

As Cxom said, I've quit this 75 builder project several times.

At the moment I'm not helping with it. And I'm probably not going to any time soon. It's a pretty massive undertaking. I wish Cxom the best. :)
Site Leader
Location: US
 
Oh, I really thought we are making progress with this project, since you never mentioned which map you are working on in the irc messages I saw x) sry for false information!
Beetle Racer
Location: FI
 
I have a great amout of respect for what you guys are doing here (you're included eyebo :p) ... nothing more than that... just wanted to tell you that (l) *spam* keep it up (y)

G-kart Racer
Location: DE
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