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Read Post 5:14 PM on 15-Jan-2016
 eyebo
1. Open the titlepack where you're going to be playing. 2. Go to "Profile". 3. Go to "Advanced". 4. Enable "Save automatically all replays" Optionally you can also enable "Save each round separately". These settings are on a per-title basis....
 
Read Post 5:00 PM on 15-Jan-2016
 wormi
Just make builder & driver sections like tech offroad fullspeed rpg lol without environments specified or then with only envis stadium valley canyon or something :P
 
Read Post 1:40 PM on 15-Jan-2016
 TGYoshi
It's all possible.
 
Read Post 1:08 PM on 15-Jan-2016
 Voyager006
Is it possible to read / find out information such as Speed Checkpoint times Distance driven by a replay? I'm asking because this information is pretty difficult to achieve manually - especially distance and speed.
 
Read Post 12:33 PM on 15-Jan-2016
 haenry
As bwbigmac explained correctly, the first turn is not a 180° turn if you look at the line of driving. In this contest the line of driving (the fastest line to be more specific) is important, not the shape of the road blocks. Your second turn is...
 
Read Post 11:47 AM on 15-Jan-2016
  WRAITH
full track release full media work included. 99529 99108
 
Read Post 2:29 AM on 15-Jan-2016
 drhugs
dsnt look like a 180 at all, even with different lines the valley road is large, you most likely will never do the full turn.
 
Read Post 12:19 AM on 15-Jan-2016
 mgafMUAT
http://i.imgur.com/xQAPEy5.jpg
 
Read Post 11:41 PM on 14-Jan-2016
 AR »rexine
99094
 
Read Post 11:09 PM on 14-Jan-2016
 bwbigmac
Depending on your speed, a fast line through the first U turn would not perform a full 180. Say you started the marked path from stopped. By trying to go in a straight path from the inside wall of the first turn to the inside wall of the second, yo...
 
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