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ShootMania: Storm - Discussion & News
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Ganja, you make some good points.

I hope that it's not too difficult to make maps that are fun to play, and that the maps don't wind up all being very similar. With the chance to build our own maps, the community is now in charge of its own fate.

Sure, the fps stage is a big one, but I think that Nadeo has shown that they're not taking the cues from other developers. They're making what they want to make, and I give them huge props for that. I just hope it works out for them.
Sports Saloon Racer
Location: US
 
irondragons says:
looks way too lighthearted to pull commercially, to be honest.

most FPS games are sold on gratuitous gore.

Exactly how it should be to reach a new target group.
I never play FPS games, but this seems quite interesting. I'll probably buy it.
Segmentation fault
Location: NL
 
TGYoshi says:
irondragons says:
looks way too lighthearted to pull commercially, to be honest.

most FPS games are sold on gratuitous gore.

Exactly how it should be to reach a new target group.
I never play FPS games, but this seems quite interesting. I'll probably buy it.

Same here. Going to watch some gameplay before finally deciding though, of course.
Learner Driver
 
Some answers from Hylis on TM-Actu.com (translated by Enough):

Is there a shaft?
"We coded a shaft as many other weapons to test it out but, I do not think it will be selected at the release. For now, we avoid all “cheat” weapons. Perhaps in undergrounds, or on specials blocks of the map. We start slowly because it is easier to add weapons than deleting weapons when the game is available. There are so many things to do with Shootmania, so we are going to wait and see how the players react to the types of maps, mods etc … and then we will see if we need to add new stuff or not. It is possible to have new weapons if we feel the need."

How to valid a map on SM? Do we need to put it on an online server?
"So there are no bots, they won’t be smart enough to valid it. We do our map, test it by walking around to see if the paths are alright, there is a plugin system for the map to see if all the fundamentals are respected (for example: the polls of colors, the spawns) and after that you will be able to put it online."

How many ShootMania mods will be available? Are you going to add more?
"So we created a lot of mods, like the weapons, but for now there are aprox 10 different mods, but that doesn’t mean all we be selected for the release, but everything is there in such a manner that the players can easily create their own."

Are you going to advertise it or invest a lot of money for the lans, competitions?
"It is still in discussion, but we are willing to do so, it is just a timing question, during the beta, or at the release… We have Nadeo Live for this and there will be more adds compare to Canyon for sure."

Is there going to have nades, smoke nades?
"So we coded grenades, but we aren’t sure yet, because they can really be a “cheat” weapons very soon. For the smoke grenades, on a popular map it could be interesting but on maps that aren’t it is useless."

Where will be the Beta key? (Games, Lans…?)
"We don’t know yet, I don’t think it will be by wining stupid games. One thing for sure, there will be an intern Alpha for the company, perhaps a open beta for preorders. There will be no games because we don’t want only Trackmania players; we want the others to start at the same time. We will see a bit later how we are going to proceed."

How will the gameplay?
"If we compare it to Quake, in our replays we can see that on Quake it is more frenetic, with Shootmania, it will be more smooth, but this will depend on the maps as well as the mods, because if we make a small map with 16 players and a bigger map with 16 players, it won’t be the same."

The ammo will be unlimited or limited?
"They are unlimited but you can’t stock the ammos, like the railgun reload in 3 seconds and you can only shoot one bullet at the time. But it will be adjustable in the game mod options."

For TM we have one gameplay per environments, will it be the same for SM?
"For TM we don’t change the gameplay but the properties of the gameplay, the fundamentals are the same. For SM, it is likely that we are going to change the movement speed, jumps… but we will wait and see."
Old Age Caravanner
 
sounds pretty damn cool (y) thanks for reporting
    md
Quad Bike Racer
Location: IT
 
Info from Hylis:

"It is already the Storm here!

We continue to improve the game as much as possible. Today, we are making a version that will be used for the first trailer. It will take some time before it is done, but we are moving at full speed."


(source)
Old Age Caravanner
 
The following screenshots are from PCGZine:









Site Leader
Location: US
 
Looks cool. I'm really interested to how the game will feel compared to Counter Strike Source or Call Of Duty. As I have been playing those games for 7 years or so now, I don't have too many expectations for this game as it reminds me of Halo which I'm not a fan of. I could be wrong though! It could be absolutely amazing and not feel like Halo in the slightest. Just have to wait and see 8-| But I'm sure the editor will be fun like always. (l)

How many people from here are planning to buy it?
Last edited by FT»kamakaze,
Moped Racer
Location: AU
 
kamakaze»LT says:
How many people from here are planning to buy it?

Me. As soon as I can, which is the exact instant it is released. 8-|
Beetle Racer
Location: US
 
kamakaze»LT says:
Looks cool. I'm really interested to how the game will feel compared to Counter Strike Source or Call Of Duty. As I have been playing those games for 7 years or so now, I don't have too many expectations for this game as it reminds me of Halo which I'm not a fan of. I could be wrong though! It could be absolutely amazing and not feel like Halo in the slightest. Just have to wait and see 8-| But I'm sure the editor will be fun like always. (l)

How many people from here are planning to buy it?


I guess it just looks like Halo because of that "Future-Feeling". I read somewhere that the gameplay will be totally different from other shooters. Don't know where, but I got there from a official ManiaPlanet tweet.

I personally think it looks really cool and I gonna preoorder, I also want to get a bit more into the shooter genre, because I almost never played these
Beetle Racer
Location: DE
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