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Mortex -745-
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After today's update, editor invalidates every map open in it. :@
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OLDA_X
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Thanks Solux² for a feedback ;) default reflection is too high IMO , but im glad It's not just my problem only :)
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Solux²
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Yeah, the reflective stadium road after shadow calculation has been implemented as default by Nadeo.
Edit: Whoops, didn't mean to use my testing account for posting here - nevermind the different username ;)
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OLDA_X
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Do you also see in the stadium enviroments a glossy road as if waxed ?
Personally I selected during installation HD Textures. In game i use the best graphical resolution what is possible.
But in the stadium environment the result is ugly. :|...
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OLDA_X
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Is the "Install & Play" function not working for anyone else?
I get a manialink does not exist error.
I tested Install & Play several times because I have instaled also TMUF and Install & Play would help me a lot, but not working. My os: Windows 1...
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TM Tube
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You Can Play This Map! ;)
119869
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FillInTheBlank
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Is the "Install & Play" function not working for anyone else?
I get a manialink does not exist error.
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OLDA_X
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Not, There is no real "space" gap. I just wanted to highlight it.
The track is completely strange, Because it does not ask for a recalculation of shadows in the editor.
I can recomputed the shadows using the script only ... 8-|
And If I chan...
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Solux
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If there is really a space in '$ o' that is probably the cause of your problem, as it should be '$o'. Maybe try changing that.
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OLDA_X
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Yes you're probably right. There are some characters probably badly understood.
the real name of track contains the characters: ($ffo) collors ($i) italic ($s) shadows ($o) bold
$ffo$i$s$ oFracture
Ill test some changes as you say ;)
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