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Read Post 9:12 PM on 16-May-2017
 Mortex -745-
After today's update, editor invalidates every map open in it. :@
 
Read Post 1:24 PM on 16-May-2017
 OLDA_X
Thanks Solux² for a feedback ;) default reflection is too high IMO , but im glad It's not just my problem only :)
 
Read Post 1:06 PM on 16-May-2017
 Solux²
Yeah, the reflective stadium road after shadow calculation has been implemented as default by Nadeo. Edit: Whoops, didn't mean to use my testing account for posting here - nevermind the different username ;)
 
Read Post 9:16 PM on 15-May-2017
 OLDA_X
Do you also see in the stadium enviroments a glossy road as if waxed ? Personally I selected during installation HD Textures. In game i use the best graphical resolution what is possible. But in the stadium environment the result is ugly. :|...
 
Read Post 8:57 PM on 15-May-2017
 OLDA_X
Is the "Install & Play" function not working for anyone else? I get a manialink does not exist error. I tested Install & Play several times because I have instaled also TMUF and Install & Play would help me a lot, but not working. My os: Windows 1...
 
Read Post 8:42 PM on 15-May-2017
 TM Tube
You Can Play This Map! ;) 119869
 
Read Post 7:54 PM on 15-May-2017
 FillInTheBlank
Is the "Install & Play" function not working for anyone else? I get a manialink does not exist error.
 
Read Post 4:13 PM on 15-May-2017
 OLDA_X
Not, There is no real "space" gap. I just wanted to highlight it. The track is completely strange, Because it does not ask for a recalculation of shadows in the editor. I can recomputed the shadows using the script only ... 8-| And If I chan...
 
Read Post 3:49 PM on 15-May-2017
 Solux
If there is really a space in '$ o' that is probably the cause of your problem, as it should be '$o'. Maybe try changing that.
 
Read Post 3:45 PM on 15-May-2017
 OLDA_X
Yes you're probably right. There are some characters probably badly understood. the real name of track contains the characters: ($ffo) collors ($i) italic ($s) shadows ($o) bold $ffo$i$s$ oFracture Ill test some changes as you say ;)
 
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